import javafx.scene.text.Text;
import javafx.scene.text.Font;
var string = "Hello!";
Text{
y: 15
content: string}
Text{
y: 15
content: string
font: Font{size: 20}}
Text{
y: 15
content: string
font: Font{oblique: true}}
Text{
y: 15
content: string
font: Font{embolden: true name:"Times New Roman"}}
Text{
y: 15
content: string
fill: Color.GREEN
stroke: Color.RED
font: Font{name:"Verdana"}}
Text{
y: 15
content: string
smooth: false
font: Font{size: 20}}
Text{
y: 10
content: string
translateX: 0
translateY: 10
rotate: 180}
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